Once you have all 3, praying at another 2 wayshrine gives you that Pelinel vision for the helm & the priory. As long as you get one from each of the Nine, the quest will progress. 25 - Arpenia. Only a few Clouded Funnel Cap grow near the south-southeast of the shrine and a few Green Stain Cup to the northwest near a Nirnroot. 45 - Broken Promises Cave. 24 - Nocturnal Shrine. HINT: Completing the "Pilgrimage" quest sets your infamy to 0, and you can complete it … 37 - Nonungalo. IE the prophet gives you a quest with markers for shrines of Kynareth (boots), Stendarr (gauntlets), and zenithar (shield). It'll turn out that it's actually underwater. NOTE: A few of the wayshrines are on the same sites as oblivion gates so may not be accessible farther into the main quest. Plant life is sparse around the shrine despite an abundant water source. The map that the Prophet gave you (shown above) lacks accuracy. 42 - Serpent Hollow Cave. 32 - Atatar. See "Daedric Quests" chapter for details. When near the shrine a number of stone staircases will appear, similar to the ones in Bruma. 33 - The Drunken Dragon Inn. For other uses, see Shrine of Nocturnal. 35 - Fort Wooden Hand. 41 - Redguard Valley Cave. Daedric Shrines - there are 15 of them, and each one is connected to a particular quest. 39 - Rock Bottom Cave. After a short scene you'll be back to Cyrodiil, and on your map you'll see a new shrine. Dive in the … 29 - Fort Namore. It is located on your map and is just north of Cheydinhal. 28 - Sheogorath's Shrine. Forts - ruined imperial posts, usually consisting of both underground and on-ground facilities. 31 - Barren Mine. To start this quest, you need to go to Lake Arrius Caverns. 34 - Gottlesfont Priory. As the Shrines' locations don't appear as map markers, use the screenshots below to know the exact locations of all of them. What It Does: 40 - Weatherleah. 38 - Wind Cave. 34 - Haunted Mine. 32 - Elenglynn. 33 - Brindle Home. 35 - Shattered Scales Cave The shrine maps below show the shrine locations of all 120 shrines across the world of Breath of the Wild — plus those added with The Champions' Ballad DLC, which appear in green on each map. 30 - Reedstand Cave. 46 - Wendir. The shrine marked on the map once again gives me a buff from Mara, NOT Arkay. After visiting the last shrine, you'll hear a voice of Pelinal Whitestrake who'll teleport you to a different dimension for a brief talk. From what I can tell, you don't have to use the exact 9 wayshrines marked on the map for the Knights of the Nine quest. 44 - Fort Ontus. The Shrine of Nocturnal can be found just south of Arpenia and north of Blankenmarch, and along the Yellow road north of Leyawiin. 36 - Brotch Camp. The shrine is most easily accessed through the mountain trail from Chorrol to Bruma. Praying at one starts you on the quest for those relics. 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